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<channel>
	<title>art of chris glenn</title>
	<link>http://www.cglenn.com</link>
	<description>art of chris glenn</description>
	<pubDate>Fri, 04 Nov 2011 21:46:47 +0000</pubDate>
	<generator>http://www.cglenn.com</generator>
	<language>en</language>
	
		
	<item>
		<title>Creature Sculpture</title>
		<link>http://www.cglenn.com/Creature-Sculpture</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Creature-Sculpture</comments>
		<pubDate>Fri, 04 Nov 2011 21:46:47 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[creatures, sculpture]]></category>

		<guid isPermaLink="false">2255165</guid>
		<description>A few months back I started taking a class at work in Maquette Sculpture. Below are my first attempts. It was a really fun experience and I definitely want to do more when I get some time.

here's Frank:
&#60;img src="http://payload.cargocollective.com/1/1/43777/2255165/Frank_03.jpg" border="0" width="488" height="506" width_o="488" height_o="506" src_o="http://payload.cargocollective.com/1/1/43777/2255165/Frank_03_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/2255165/Frank_04.jpg" border="0" width="438" height="539" width_o="438" height_o="539" src_o="http://payload.cargocollective.com/1/1/43777/2255165/Frank_04_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/2255165/Frank_05.jpg" border="0" width="380" height="527" width_o="380" height_o="527" src_o="http://payload.cargocollective.com/1/1/43777/2255165/Frank_05_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/2255165/Frank_06.jpg" border="0" width="443" height="586" width_o="443" height_o="586" src_o="http://payload.cargocollective.com/1/1/43777/2255165/Frank_06_o.jpg" align="left" /&#62; 

And Chuckles:
&#60;img src="http://payload.cargocollective.com/1/1/43777/2255165/Chuckles.jpg" border="0" width="434" height="535" width_o="434" height_o="535" src_o="http://payload.cargocollective.com/1/1/43777/2255165/Chuckles_o.jpg" align="left" /&#62; </description>
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	</item>
		
		
	<item>
		<title>Cartoon Stadium</title>
		<link>http://www.cglenn.com/Cartoon-Stadium</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Cartoon-Stadium</comments>
		<pubDate>Wed, 08 Dec 2010 05:12:00 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[concept art, environment]]></category>

		<guid isPermaLink="false">841460</guid>
		<description>A quick Stadium design for SuperVillain Studios. 
&#60;img src="http://payload.cargocollective.com/1/1/43777/841460/Stadium_01_905.jpg" border="0" width="904" height="399" width_o="904" height_o="399" src_o="http://payload.cargocollective.com/1/1/43777/841460/Stadium_01_o.jpg" align="left" /&#62; </description>
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	</item>
		
		
	<item>
		<title>Tron Evolution</title>
		<link>http://www.cglenn.com/Tron-Evolution</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Tron-Evolution</comments>
		<pubDate>Wed, 08 Dec 2010 05:11:58 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[concept art, tron, environment]]></category>

		<guid isPermaLink="false">642135</guid>
		<description>This is some of the design and illustration work I did for Disney and SuperVillain Studios for their Tron Evolution PSP game. This project was a lot of fun to work on. Very challenging and inspiring. 

Many people ask why everything is black and blue. Well, the Tron world has a very specific and limited color palette that we had to adhere to. For example, there is no red in the world. Ever. 

&#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_01_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_01_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_02_905.jpg" border="0" width="900" height="304" width_o="900" height_o="304" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_02_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_03_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_03_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_04_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_04_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_05_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_05_o.jpg" align="left" /&#62; 
I had to design a "1.5" Lightcycle to fit between the old movie and the new amazing Daniel Simon designs.

&#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_06_905.jpg" border="0" width="900" height="1053" width_o="900" height_o="1053" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_06_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_07_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_07_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_08_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_08_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_09_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_09_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_10_905.jpg" border="0" width="900" height="608" width_o="900" height_o="608" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_10_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_11_905.jpg" border="0" width="900" height="1239" width_o="900" height_o="1239" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_11_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_12_905.jpg" border="0" width="900" height="695" width_o="900" height_o="695" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_12_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/642135/Tron_13_905.jpg" border="0" width="900" height="936" width_o="900" height_o="936" src_o="http://payload.cargocollective.com/1/1/43777/642135/Tron_13_o.jpg" align="left" /&#62; </description>
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	</item>
		
		
	<item>
		<title>Environment Sketches</title>
		<link>http://www.cglenn.com/Environment-Sketches</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Environment-Sketches</comments>
		<pubDate>Sun, 12 Sep 2010 01:31:49 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[concept art, environments]]></category>

		<guid isPermaLink="false">628336</guid>
		<description>Some environment concept art from various projects. Fantasy, post apocalyptic, etc. 

&#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_01_905.jpg" border="0" width="680" height="313" width_o="680" height_o="313" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_01_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_02_905.jpg" border="0" width="680" height="289" width_o="680" height_o="289" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_02_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_03_905.jpg" border="0" width="680" height="293" width_o="680" height_o="293" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_03_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_04.jpg" border="0" width="550" height="234" width_o="550" height_o="234" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_04_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_05.jpg" border="0" width="550" height="239" width_o="550" height_o="239" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_05_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_06.jpg" border="0" width="550" height="234" width_o="550" height_o="234" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_06_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_07_905.jpg" border="0" width="680" height="339" width_o="680" height_o="339" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_07_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_08.jpg" border="0" width="336" height="673" width_o="336" height_o="673" src_o="http://payload.cargocollective.com/1/1/43777/628336/env_sketch_08_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>SVS X-Mas Cards</title>
		<link>http://www.cglenn.com/SVS-X-Mas-Cards</link>
		<comments>http://www.cglenn.com/following/cglenn.com/SVS-X-Mas-Cards</comments>
		<pubDate>Sun, 12 Sep 2010 01:26:06 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[svs, illustration]]></category>

		<guid isPermaLink="false">628329</guid>
		<description>These are some of the Holiday cards I created for SVS Games. Lots of fun.

&#60;img src="http://payload.cargocollective.com/1/1/43777/628329/svscard_01.jpg" border="0" width="450" height="630" width_o="450" height_o="630" src_o="http://payload.cargocollective.com/1/1/43777/628329/svscard_01_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628329/svscard_02.jpg" border="0" width="450" height="630" width_o="450" height_o="630" src_o="http://payload.cargocollective.com/1/1/43777/628329/svscard_02_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/628329/svscard_03.jpg" border="0" width="450" height="629" width_o="450" height_o="629" src_o="http://payload.cargocollective.com/1/1/43777/628329/svscard_03_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Flint development</title>
		<link>http://www.cglenn.com/Flint-development</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Flint-development</comments>
		<pubDate>Fri, 10 Sep 2010 04:54:34 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[concept art, Forge-Bot]]></category>

		<guid isPermaLink="false">527406</guid>
		<description>&#60;img src="http://payload.cargocollective.com/1/1/43777/527406/FB_flint_905.jpg" border="0" width="800" height="450" width_o="800" height_o="450" src_o="http://payload.cargocollective.com/1/1/43777/527406/FB_flint_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/527406/fb_flint_ortho_905.jpg" border="0" width="800" height="531" width_o="800" height_o="531" src_o="http://payload.cargocollective.com/1/1/43777/527406/fb_flint_ortho_o.jpg" align="left" /&#62; 
Awhile back I started designing Flint the Forge-Bot for a story project. I basically wanted to tell a simple story, and then design all the accompanying sets, characters, etc. So, I finally dug up some of the sketches that went into Flint. I got tired of scanning, so this is just part of it.


&#60;img src="http://payload.cargocollective.com/1/1/43777/527406/birdwattmeter.jpg" border="0" width="131" height="200" width_o="131" height_o="200" src_o="http://payload.cargocollective.com/1/1/43777/527406/birdwattmeter_o.jpg" align="left" /&#62; First up is the Bird Electronics Watt-meter, the inspiration. A friend of mine has one of these on his desk, and it’s all beat up and dirty. I saw it and immediately saw it’s potential as a robot. So, with that idea I started sketching some ideas. Originally I stayed pretty true to it’s shape, but eventually decided to make the watt-meter the robot’s head, and added a body. Looking back on it, I can see some Ashley Wood inspiration happening here as well.

&#60;img src="http://payload.cargocollective.com/1/1/43777/527406/flint_dev1.jpg" border="0" width="580" height="676" width_o="580" height_o="676" src_o="http://payload.cargocollective.com/1/1/43777/527406/flint_dev1_o.jpg" align="left" /&#62; 
Originally he was more squat, but I ran into problems where his arms were too long. Then I made changes to his eye so he could have eyelids for emoting.

The forge-torch was designed later, as it was added to the story. The basic idea of a “forge-bot” is they are factory robots meant for hard labor. Extremely durable and heat resistant. They come equipped with a “forge-torch” for welding, cutting, whatever.

&#60;img src="http://payload.cargocollective.com/1/1/43777/527406/flint_dev3.jpg" border="0" width="580" height="1084" width_o="580" height_o="1084" src_o="http://payload.cargocollective.com/1/1/43777/527406/flint_dev3_o.jpg" align="left" /&#62; 
These are sketches for the rotation constraints of the joints. How they work basically, as well as showing how the arms can lengthen. It also shows some ideas for how the internal pneumatic musculature works, with bundles of compressing tubes that pull like real muscles. Except stronger… and cooler.

&#60;img src="http://payload.cargocollective.com/1/1/43777/527406/flint_dev4.jpg" border="0" width="580" height="300" width_o="580" height_o="300" src_o="http://payload.cargocollective.com/1/1/43777/527406/flint_dev4_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Forge-Bot art</title>
		<link>http://www.cglenn.com/Forge-Bot-art</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Forge-Bot-art</comments>
		<pubDate>Fri, 06 Aug 2010 20:12:03 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[Forge-Bot, illustration]]></category>

		<guid isPermaLink="false">554198</guid>
		<description>These are some older Forge-Bot paintings when the story was in development. The robot design has since changed a little, fixing various technical details and proportions. 

&#60;img src="http://payload.cargocollective.com/1/1/43777/554198/FB_Illus_snow.jpg" border="0" width="319" height="613" width_o="319" height_o="613" src_o="http://payload.cargocollective.com/1/1/43777/554198/FB_Illus_snow_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/554198/FB_Illus_poster.jpg" border="0" width="602" height="835" width_o="602" height_o="835" src_o="http://payload.cargocollective.com/1/1/43777/554198/FB_Illus_poster_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/554198/FB_Illus_old.jpg" border="0" width="319" height="297" width_o="319" height_o="297" src_o="http://payload.cargocollective.com/1/1/43777/554198/FB_Illus_old_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Troll</title>
		<link>http://www.cglenn.com/Troll</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Troll</comments>
		<pubDate>Tue, 27 Jul 2010 07:45:49 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[concept art, creature]]></category>

		<guid isPermaLink="false">534714</guid>
		<description>Some pretty old concepts for some D&#38;D stuff.

&#60;img src="http://payload.cargocollective.com/1/1/43777/534714/troll_905.jpg" border="0" width="800" height="584" width_o="800" height_o="584" src_o="http://payload.cargocollective.com/1/1/43777/534714/troll_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Four</title>
		<link>http://www.cglenn.com/Four</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Four</comments>
		<pubDate>Tue, 27 Jul 2010 07:40:51 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[concept art, illustration]]></category>

		<guid isPermaLink="false">534706</guid>
		<description>I do a lot of lunchtime sketching. 

&#60;img src="http://payload.cargocollective.com/1/1/43777/534706/sketch_FourGlow.jpg" border="0" width="313" height="558" width_o="313" height_o="558" src_o="http://payload.cargocollective.com/1/1/43777/534706/sketch_FourGlow_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

	</item>
		
		
	<item>
		<title>Sketch Studies</title>
		<link>http://www.cglenn.com/Sketch-Studies</link>
		<comments>http://www.cglenn.com/following/cglenn.com/Sketch-Studies</comments>
		<pubDate>Mon, 26 Jul 2010 06:54:22 +0000</pubDate>

		<dc:creator>art of chris glenn</dc:creator>
		
		<category><![CDATA[sketchbook]]></category>

		<guid isPermaLink="false">532609</guid>
		<description>Just some studies I painted in Photoshop. All painted in 30 minutes. I've got a long long way to go before I'm competent at painting. 

&#60;img src="http://payload.cargocollective.com/1/1/43777/532609/sk_Boug.jpg" border="0" width="340" height="417" width_o="340" height_o="417" src_o="http://payload.cargocollective.com/1/1/43777/532609/sk_Boug_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/532609/sk_Heade_905.jpg" border="0" width="744" height="331" width_o="744" height_o="331" src_o="http://payload.cargocollective.com/1/1/43777/532609/sk_Heade_o.jpg" align="left" /&#62; &#60;img src="http://payload.cargocollective.com/1/1/43777/532609/sk_Sargent.jpg" border="0" width="249" height="492" width_o="249" height_o="492" src_o="http://payload.cargocollective.com/1/1/43777/532609/sk_Sargent_o.jpg" align="left" /&#62; </description>
		<wfw:commentRss></wfw:commentRss>

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